Thursday, 13 February 2014

tool box


here is how we the start of the tool box we made a box 
and inset and extruded it inwards
I then made 2 cylinders in the back of the bolts
we then made another box on top of it and make 2 pivot points in the box 


add the texure to the model it should be messy at this point 
after that a uw unwrap and select the whole object and open the editor
select all the poly's of the objects
we then arrange the texture to the sides for the assets 

then we added a quickly made tool and animated it to open and show the the box opening and shutting





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