1st off we started a box and inset the edges and extrude them in order to get the model before texturing
next we had created the doors by adding 2 boxes in the crate the fit well in between the two
after that we used the unwrap uvw and flatten map or in order to start texturing we had them separated it into the faces borders and bars and we mapped the texture appropriately
I experimented in ordering them into a pile so I could get it to look interesting
after this point we had added the light for the crate
here I had the map and using this we added a bump and spectral diffuse allowing the textures to appear more clearly by the model adjusting to the texture
and to end it was rendered into the movie once we had animated this crate with the crate we had animated the doors to open and close
Here is the final outcome






